Exploring Procedural Planet Renderer First Water Tests
Let's dive into the details surrounding Procedural Planet Renderer First Water Tests.
- This is a rough
- First test
- Procedural Planet
- Open Procedural Enviroment - First Test
- Shows some progress with the
In-Depth Information on Procedural Planet Renderer First Water Tests
This video was made right after succsessfully implementing Eric Brunetpon's fantastic method ... Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... So. Project started end of november 2011, video from 15 dec 2011. This is about as far as I think I can take this method of
Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ I spent the last week working on the ocean.
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