Understanding Mostly Walking Obduction P6

Exploring Mostly Walking Obduction P6 reveals several interesting facts. Since Bill and Sean were out of town and Indiecade, we're doing a Wednesday

Key Takeaways about Mostly Walking Obduction P6

  • It's time for the FINAL episode of Excavation of Hob's Barrow! We are literally excavating the barrow as we speak. Next week we ...
  • The game design is clean. The world is dark, but full of bright color. Our enthusiasm is piqued. My Website: http://
  • Though Sean Bouchard is out of town this week, Bill and I will hold down the fort as we attempt our second day of GRIM ...
  • We continue the quest to track down all the kooks & evil Germans attempting to destroy Atlantis! Wahoo! My Website: http://
  • It's time for another day of Old Skies! We are uncovering a mystery where the time travel pickles seem to center around US ...

Detailed Analysis of Mostly Walking Obduction P6

We continue this classic quest w/ all the voice acting we can handle My Website: http:// We continue to try to beat THE ROOM! Now that Sean Bouchard is back, I'm eager and curious to hear his thoughts on this game. Today we continue the extremely excellent Seance of Blake Manor!

I cannot believe this game exists! Christopher Lloyd! Ben Stein! Well designed puzzles! We had a blast starting this last week and ...

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