Introduction to Coding Adventure Atmosphere
Let's dive into the details surrounding Coding Adventure Atmosphere. The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
Coding Adventure Atmosphere Comprehensive Overview
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
You can get the artwork featured in this video as a digital download on Etsy here: ...
Summary & Highlights for Coding Adventure Atmosphere
- Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
- I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...
- Let's do some more ray-tracer
- My attempt at
- A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...
That wraps up our extensive overview of Coding Adventure Atmosphere.